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Play free online games; car games, racing games, puzzle games, match 3 games, bubble shooting games, shooting games, zombie games, and games for girls. New games every day! Inadvertently, D-Day: The Beginning of the End gives you an opportunity to test out that avenue of strategy. In summary, the game is a very complex exercise in all aspects of strategic management and is geared toward seasoned wargaming veterans.

publisher: Digital Jesters

Game mode: single / multiplayer

Multiplayer mode: local network / Internet, players: 1 - 8

DemoFiles 4Images 41Series

Let the landings begin! D-Day drops players into the role of World War II Allied forces in the final drive to liberate Europe. Throughout three campaigns and 12 missions in single player mode, D-Day challenge players to prepare troops for battle, create combat strategies, and execute one of the largest military invasions in wartime history.

Players must successfully plan and execute the turning points in the liberation of Europe: the first hours of the beach landing at Omaha Beach, the paratrooper attack on Sainte Mère Eglise, the taking of the Cherbourg harbor, operation Cobra, the battle of the Falaise pocket, and the liberation of Normandy in August 1944. During the campaigns, players can call in the help of resistant forces to recon the landing areas, take advantage of the Allies' air power (bomber, glider, paratroopers), and stop the German forces' counter attacks. D-Day features over 60 historically accurate units, including rifleman, paratroopers, artillery, tanks, transports, and air support.

The multiplayer mode uses GameSpy's online Matchmaking network, allowing up to 8 players to play simultaneously on 12 different maps using 3 different modes. An editor allows players to create their own multiplayer maps.

D-Day uses cutting edge 3D technology providing the game with advanced damage and destruction models, a realistic physics animation system, real-time shadows, stunning realistic landscapes and much more. Like its predecessor, Desert Rats vs Afrika Korp, D-Day combines real-time strategy and turn-based gameplay elements. For instance, to best establish your strategy, you can pause the game at any time and plan your operations, give out your orders, un-pause the game and see your orders carried out!

Features:

Historically accurate: D-Day features a documentary base with the strategic charts of the battles, films from historical archives as well as veterans' and local inhabitants' testimonies. This content was elaborated in collaboration with the “Normandie Mémoire” association.

More than 60 units at your command: Infiltrate enemy territory using soldiers with special tactical abilities (officer, rifleman, scout, machine gunner, sniper, medic, sapper, flamethrower, panzerschreck & bazooka – all of which can also be paratroopers) and specialized vehicles (recon, tank, artillery, anti-tank artillery, anti-air artillery, transport, air support). Cannon reloading time is displayed for every tank.

Enhanced Combat RealismRealistic combat experience: Implement realistic war strategies used by the Axis and Allies during World War II.

Destroy bridges, carpet bomb the enemy line, and capture any enemy vehicle or building to gain the tactical advantage over your opponent. A pause feature allows you to think over their tactics at anytime and to schedule up to three orders per unit. Canon reloading time is displayed for every tank.

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Cutting Edge Advanced 3D Technology: The 3D Walker engine provides detailed damage models, realistic unit animations and movement, and breathtaking special effects. Maximizing Direct X 9.0b technologies provides the game with natural looking wartime landscapes, reflective water displays, graphically-rich environments with stunning lighting and shadow effects, detailed damage models, realistic animations and breathtaking special effects.

3D Grass. For the first time in a real time tactical game, grass is in full 3D. This allows interesting tactical options; for instance, it is even more difficult to detect mines.

Immersive Single Player Experience: The campaign mode spans 12 missions ranging from paratrooper mission and beach landing missions on D-Day, to defensive and counterattack missions after disembarkation leading up to the liberation of Normandy. An objective accomplished in a mission can influence the outcome of the next mission. All missions can be replayed with units of your choice in scenario mode.

Deep Multiplayer Gaming Experience: Twelve extensive multiplayer maps are open to battle for up to eight players. All maps are playable in three game modes: Deathmatch, Conquer and Capture the Flag. These modes can be played on LAN, or over the Internet, but also through the GameSpyNetwork.

Intuitive Map Editor: The map editor allows players to design their own multiplayer maps thus delivering additional replay vPlayers can quickly and easily design multiplayer maps with 3D terrain, custom lighting and a multitude of objects.


Game score 7.8 / 10 calculated out of 303 players' votes.

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System requirements

PC / Windows

Recommended: Pentium 4 1.4 GHz, 512MB RAM, graphic card 64 MB (GeForce 3 or better), 1.6 GB HDD

One of the interesting features of D-Day: The Beginning of the End is the option which allows you to manipulate the opening scenario settings and create conditions vastly different than the historically based defaults. Besides assuring diversity in replay situations this option presents the player with a definite chance to re-think history and direct operations accordingly. The game is designed to accommodate two human players or human against computer. Because of the complexity of the strategic and tactical decisions as well as the detailed level of troop movement and supply, D-Day: The Beginning of the End has a tendency to produce extremely long games. It wouldn't be unusual for games between humans to last a period of weeks. The reasons behind this are the vast size of the theater being emulated and the painstakingly involved campaign requirement of moving all troops from turn to turn. Long term orders are not supported so you'll have to direct each and every unit under your command every single turn if movement is desired or necessary. Adding to the realism of the simulation are the options to customize areas such as the military leaders' personalities (more aggressive, tentative, etc.), hands-on control of supplies and weaponry, difficulty levels which impact the computer's 'smarts' and ability to select fog of war conditions. Two modes of play are offered with the standard option dependent upon factual historical records of troop placement, timelines, availability of units, actual supply and weapons readouts, movement and various other aspects while the historical option allows for the manipulation of starting conditions referenced above.

Nearly all movement and player induced commands are entered by choosing menu options and troop movement is handled nicely with the mouse (simply right click on unit to select it and then left click on destination hex). The game's complexity results in an intensive time investment as each unit must be checked or monitored each turn and note-taking is suggested as a way to keep track of your overall strategy which can be lost in the myriad of details and passage of time. Terrain affects troop movement and units have assigned movement points so careful planning is a must. Another positive point is the inclusion by the designers of an option that allows the computer to determine combat outcome automatically rather than force you to direct every single movement of every unit during a battle. Perhaps a bit more detail regarding outside influences could have been built into the game such as the war going on in the Eastern Front. As it stands, very little impact is considered in this regard which can result in unfair advantages during manipulation of scenarios, especially in the area of German troop strengths. What would have happened if Hitler only had one front to worry about instead of two? Inadvertently, D-Day: The Beginning of the End gives you an opportunity to test out that avenue of strategy. In summary, the game is a very complex exercise in all aspects of strategic management and is geared toward seasoned wargaming veterans.

D-day

Graphics: Aged graphics but clear enough not to distract gameplay. Typical military unit icons and mapping.

Sound: Fortunately this isn't an integral part of gameplay.

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Enjoyment: Gets mired at times in overly lengthy sessions of troop movement which can impact on continuity. Oversight of outside influences and required troop commitment elsewhere slightly and subtly deflects realism.

Replay Value: Many customizable features allow for scenario changes which assure different strategic looks at the action.

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The pivotal battle of World War 2 is recreated using Impressions' Micro Miniatures wargaming system. You take an overall command of the units by directing them, and can play out the individual battles yourself if you wish. The screen display uses letters to indicate the unit type, with only functional use of graphics and sound throughout.

The gameplay is turn-based, with you selecting each move for your units before activating them and letting the computer do the same. The strategic considerations include the surrounding terrain, whether the enemy forces are fortified and ready for your attack, unit morale, unit fatigue and remaining movement points. At higher difficulty levels your orders may not be followed to the letter, as the more ambitious or arrogant generals attempt their own plans.

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How to run this game on modern Windows PC?

This game has been set up to work on modern Windows (10/8/7/Vista/XP 64/32-bit) computers without problems. Please choose Download - Easy Setup (2.16 MB).

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